If you fiddled with the compile options in AGS 3.0 (and 3.01) then my
Hypertext and
SpriteFonts modules did still work. However, now I've updated them and they work natively AND still work in AGS 2.72. How cool is that? As
I mentioned before, these should work more efficiently in AGS 3.0 because they now use the
DrawingSurface functions and don't have to keep saving off the whole screen to use it as a scratchpad as they used to.
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