Showing posts with label CJ. Show all posts
Showing posts with label CJ. Show all posts

Friday, April 13, 2012

AGS about to get a new website.

Remember when you were young? When we had all those cool gadjets like the ViewMaster? That's when I first remember hearing about AGS web getting an update. Kidding aside, CJ has set his mind on it. Oh, and he has also left AGA responsible on forum issues we've all been getting lately.

So, blaming AGA now, actually works. Also make sure to thank AGA for some new changes in the forums.
-  4 new subforums/boards (Bug Reports, Engine Development, Editor Development, Recruitment)
- Some changes in the order and categorizing of the forum boards, that are too complex to list.
- Beginners Questions merged in Technical Support as a child board,
- Popular Threads renamed to The Rumpus Room


The forum is looking good.



Wednesday, March 7, 2012

AGS Shelved.

Well, not as in abandoned (though that's not entirely false in some way, more like switched hands), but more like this:


It's nice to see AGS games like Battlefield 3, L.A. Noire, Sims 3, RAGE and Fifa 2012, next to Gemini Rue.

Thanks to Chicky for the wonderful picture.

Also I think the new background rules.

Tuesday, January 10, 2012

AdventureX: Chris Jones Speech

It may not be Rocky, but it's quite close. Chris Jones, the creator of AGS, is talking about the past, the present and the future.

While m0ds keep asking him questions.

DAMN YOU MODS!


Friday, November 18, 2011

Turn To Stone

-CHORUS-
I turn to stone
When your are gone
I turn to stone
Turn to stone
When you comin' home
I can't go on

In case you feel like listening to it as well. A great song by ELO. Kind of stuck in my head.




Oh, yeah, also the forums are down. OMG SURPRIZED FACE. I should take a picture of my surprised face. It's such a big deal!

EDIT: They just went up. What a bad timing ! ! !

A ridiculous post indeed, but I've been in a weird mood today. So yeah, take it as it is. Plus zanny posts are nice. I also promise you an interview.

Thursday, November 17, 2011

Thank the HEAVENS!! The forums are back!!

YAY!!!!!


Yep, you've got it straight. The AGS forums are back online and roaring away. Looks like a problem with the flux capacitor caused the headlight oil to burn out, resulting in a johnson rod malfunction within the webserver itself.


It's a good thing CJ is such a nerd, and could diagnose and fix such a troublesome and problematic issue.


Well, don't just stand there, get over there and do some posting!

Wednesday, November 16, 2011

Guests will be guests.

Forums will be just down.

Guests will arrive shortly at my house, so I must write this fast and all. Well, the forums are still down, surprisingly, and well, you're probably here wondering if they are. So yes, our plan has worked.

In the meantime play some good music and browse this blog, or else.

Saturday, November 5, 2011

AGD Zine: Issue 2 - December 2000

And here is the promised 2nd issue of this web-like magazine, by Mark m0ds Lovegrove, Ben Yahtzee Crowshaw and whoever Todd Johhson is.

Anyhow, it's an interesting view to the past. This one shows some engines that were at the time better than AGS or up to par, or who knows, but most importantly, it features an INTERVIEW WITH CHRIS JONES ( CJ ).

There's also an article from mr. Lovegrove, on how to make text adventure games. And a walkthrough to Larry Vales.

READ THE WEB MAGAZINE
that we gracefully uploaded, thanks to Peder Johnsen.

Sunday, October 30, 2011

THE LEGEND OF LEKSUTIN'S EDGE

From the AGS Dictionary:
LEKSUTIN, COURTLAND
(Leksutin, C-Lex, C) AGS-veteran and strong profile despite the lack of produced games. Often referred to as "the hitman", or other terms related to violence and bad-ass attitude, but still known as a considerate and sensible character.

A man, a myth, who knows. All that matters is that his name is the 13th reason, why this blog gets traffic. Is it an elaborate plan to justice? Let's see some specific posts about c.leksutin, before we explain a finding, that might as well, be the best thing ever, since sliced bread.

-GilbetV7000a:
"Or, to make it simple for people (that the target of this post is obviously one of them):
Don't double or triple post. Edit your posts, or else c.leksutin is after you (this is called auto-banning from life)."


-Babar:
"People better not mess with c.leksutin.

Otherwise HE MIGHT COME BACK! Shocked"


-A certain topic about his whereabouts

Σύνδεσμος--------------------------------------------------------------------------------------
It is obvious that the man has disappeared. CJ rumors the fact that CJ is just waiting in the shadows, lurking, and waiting for the perfect moment in which he will strike. We can all wonder.


D.

Sunday, October 23, 2011

AGS Bake Sale: The Lucky Dozen + few more

Rumors have been spreading around from some newspaper, with the absurd and uncatchy title, AGS TODAY, but dear readers, this is a serious blog. We have inside information, of what appears to be a very inspiring movement from the AGS community.


The members of a close circle called AGS Bake Sale, have decided to release a bunch of games, that will be -pay-what-you-want- in order to gather some money for a great cause, a new AGS server, namely.

I'm going to have to keep this article very short in size, but here are the links to each game.
-Calin Leafshade's - Murder on the Lady Titania
-Cat's - Escape the Barn
-WHAM's - Undead Hangover
-ddq's - SCOUT
-Grundislav's - Ben Chandler -Paranormal Investigator - In Search of the Sweets Tin
-tzachs - 9 Months In
-Ponch's - BARN RUNNER - The Rich Dame Who Cut the Cheese
-Ben304's - Falling Skywards
-Ghost's - Mythamautology

Wednesday, October 12, 2011

Review: Blackwell Deception

Today, Wadjet Eye Games has released its newest game, which happens to be the franchise that Dave Gilbert himself, is to blame for.


-INTERFACE


The changes towards some directions that Dave Gilbert has made, only feel natural and correct. The mouse cursor changing color to indicate which character you are controlling, is just one sprite, but really works magnificent. The control interface is basically the same, and takes zero time to get adjusted to - and if problems arise, Dave has integrated a tutorial so neatly in the start of the game. I am really impressed by how easily and naturally issues, that would bug you in the previous games, have been solved here.

With that said, I found the menus a bit generic to be frank. Perhaps I am nitpicking, but they felt a bit uninspired, graphically. I am quite possibly nagging for nothing.

-GRAPHICS

Hiring InCreator and Ben304, is probably the greatest team-up you could come up with. The background art and related animation, is definitely fantastic, and really raises the bar. A mix between 3D and 2D, really shows attention to detail, and makes every background worth it. About the character art, what can be said about Ben Chandler, that has not be said before? The animations are extremely fluid and retro-like, and there's a lot of diversity in terms of character designs. Initially one can rush to the conclusion that the character art and the background art, don't match, but I feel they give a graphical boost to the series that was perhaps needed.

-STORY

Well, I don't want to spoil much, in fact I'd rather not say anything, but since I am forced to, by Scottish supermen, I have to say that the story is definitely bloody brilliant. It's probably like watching a nice movie, it kind of stays with you for a bit after it's over. I think also a sequel is due. The conversations between Rosa and Joey are still fantastic, and perhaps even more amusing this time.

The best thing about this game is that it plays like a standalone game. You don't have to play the rest first, though that would be nice. And unless I am mistaken Wadjet Eye Games offers all the Blackwell games in a DVD.


-EXTRAS


The music and voice work are still top notch, with the voice work feeling more natural than it did for Gemini Rue. It probably has to do with the fact that the team has been stabilizing a bit, but regardless this has to be noted. I also found the best part of the game to be the Developer Commentary. Unlike Gemini Rue where frankly I hated it's implementation, here, in Blackwell, it's simply fantastic.


-INFO

The official Wadjet Eye Games, Blackwell Deception page.
A demo straight from the AGS Database
The Blackwell Deception topic, at the AGS Forums

The game is available for $14.99 (download) or $24.99 (limited edition DVD version). Note that the DVD will only be offered through this Sunday, October 16.



-CONCLUSION

Blackwell Deception, the fourth installment on the series, has just one flaw for me. It leaves you begging for a sequel. The game is certainly the best of the series, hands down.


-NOT LIKING THIS REVIEW:

You can always read the same opinion, expressed in a more coherent and verbally correct way.
So, here's two of them.

Saturday, September 24, 2011

AGS Forums are a bit broken for now.

I doubt it's just me. But whenever I'm trying to access any board/topic/post I get to have a message that says Database Error. Click on the image below see it zoomed, or use ctrl + mouse wheel.

Anyhow, just letting you guys know. Well, time to play some Portal 2, then.

Sunday, June 5, 2011

Wednesday, April 27, 2011

Who let the source out?

Who, who, who?

Well, me and CJ, that's who.

  1. CJ has released the AGS Engine (to add to the already released Editor) source code.
  2. I released the walkcycle generator source code.
Darn CJ for overshadowing my own release... I haven't looked at the walkcycle generator for nigh on 3 years, so apologies if its broken or rubbish! Please give Steve McRea and myself acknowledgment if you use the code at all.

Friday, October 22, 2010