One thing missing from most AGS games is a good bit of Cinematography. We see tracking shots when there's a scrolling screen, perhaps some parallax scrolling, maybe the odd zoom or unusual camera angle, but where are all those cool camera techniques we see in the movies? Here are some things it might be cool to see:
- SnorriCam
- Trunk Shot
- Dolly Zoom
- Follow shot
- A bit more camera movement in general
Now, its easy to say these things, but of course in 2D animation they are hard to do, much easier in 3D, but I'm sure some of these things would look absolutely fabulous in an AGS game if someone has the animating ability and time to do them.
No comments:
Post a Comment
Please keep comments clean: foul language means your comment will not get published. Sorry for the captcha, was getting to much spam.