Showing posts with label XBox. Show all posts
Showing posts with label XBox. Show all posts

Tuesday, March 2, 2010

Awake to new possibilities

Well Clarvalon has an AGS game running in your browser! Yep, his XAGE tool can now output Silverlight code so if you download MS's plugin you can play Ben304's Awakener in IE or Firefox. Amazing! Next stop, the WOOOORLLLLLDDD bwuahahaha!

Wednesday, October 14, 2009

AGSBox360..Almost there


Clarvalon, the guy behind XAGE, is now a step closer to the impossible. The port of AGS Runtime (Yeah AGS games), to the Xbox. He even created a PLUGIN to export your games! So, give it a check here at the topic on the forums,or directly here.

Friday, September 11, 2009

Best AGS game ever gets ported to Xbox

The awesome and hyper-intelligent beings who work on the XAGE adventure game tool have decided that they should port awesome open-source MAGS-winning game Pixel Hunt by some guy called SSH using their tool. If you want to check out the original (and who wouldn't!) you can download it from the AGS games pages.

Wednesday, April 15, 2009

AGS on Xbox?

Well, awesome XAGE developer Clarvalon has written a thing for the Xbox adevnture engine under development that can import AGS projects. Yes, that's right, you can load up your AGS game in the XAGE engine and make it available on Xbox. Those of you begging for an AGS port to another platform can faint in excitement now!

Tuesday, April 7, 2009

Clarvalon gives an interesting "first 8 minutes" test on a few AGS games, as apparently those 8 minutes are all that Xbox Live Arcade people play games for before giving up on average, unless they are hooked.