Showing posts with label XBox. Show all posts
Showing posts with label XBox. Show all posts
Tuesday, March 2, 2010
Awake to new possibilities
Well Clarvalon has an AGS game running in your browser! Yep, his XAGE tool can now output Silverlight code so if you download MS's plugin you can play Ben304's Awakener in IE or Firefox. Amazing! Next stop, the WOOOORLLLLLDDD bwuahahaha!
Friday, November 6, 2009
Wednesday, October 14, 2009
AGSBox360..Almost there
Friday, October 9, 2009
Friday, September 11, 2009
Best AGS game ever gets ported to Xbox
The awesome and hyper-intelligent beings who work on the XAGE adventure game tool have decided that they should port awesome open-source MAGS-winning game Pixel Hunt by some guy called SSH using their tool. If you want to check out the original (and who wouldn't!) you can download it from the AGS games pages.
Friday, June 26, 2009
Wednesday, May 27, 2009
Wednesday, April 15, 2009
AGS on Xbox?
Well, awesome XAGE developer Clarvalon has written a thing for the Xbox adevnture engine under development that can import AGS projects. Yes, that's right, you can load up your AGS game in the XAGE engine and make it available on Xbox. Those of you begging for an AGS port to another platform can faint in excitement now!
Tuesday, April 7, 2009
Clarvalon gives an interesting "first 8 minutes" test on a few AGS games, as apparently those 8 minutes are all that Xbox Live Arcade people play games for before giving up on average, unless they are hooked.
Thursday, November 27, 2008
Tuesday, November 25, 2008
November fool?
Despite the April Fool CJ did way back about an XNA Game Studio, someone is now trying to do it!
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