Title: Shoot, I Got Abducted!
Author: Ben304 (Ben Chandler)
Release date: 13 may 2008
Playtime: 15 minutes
3 days. That's all it took for Ben to create this wonderful piece of work. The graphics, the music, the puzzles, the humour, the game length. It's all there and it's all balanced.
You're playing Bob Cornhusk and are abducted by an alien. Captured in it's spaceship it's up to you to get out again. Use the objects, characters and most of all your fantasy to escape the room. It's a game for all type of adventurers, since the puzzles aren't too hard. Not the type of immediately solvable, but also not the 'I could never come up with that' type. An adventure games as it should be: explore, try, look and most of all, have fun. Because the humour in this game (I name Bessie for instance) is fantastic.
The only minor thing about the game is the language used, an Australian southern drawl, which makes that some of the dialogues can't be understood completely but that doesn't take away any of the game play. Anyway, the music, from Hillbilly style to John Denver's Take Me Home distracts you from that.
Ben wouldn't be Ben if he'd already added a fourth day to the production process and granted most of the users wishes: In the updated version the intro is skippable, you can save and load a game now and some bugs were removed.
It takes some skill to make such a game in such an amount of time. I couldn't even do it in three years. Hopefully Ben has many more days to spare.