Wednesday, October 27, 2010

AGS Editor source code available

CJ has put the editor source code up now. NB the engine and compiler are still closed, and CJ will not support custom editor versions or games made with them.

Sunday, October 24, 2010

BEST AGS GAME EVER OF ALL TIME WORLD UNIVERSE EVER I MEAN EVER EVER EVER EVER (Also Farewell)

Well, most of you are unaware of it. Shamefully. It's trully one of the funniest and best games I've ever played. Initially I judged the game and almost lost what would be the fun of my life. The Armageddon Eclair, The special XMAS episodes, the small "tutorials", this game oozes greatness and humor with a playable character unlike anything.

He makes Larry Vales seem like a jackass. He makes Trilby look like a cat burglar. Truth is Prick Peckard is what most AGS games would love to have. A character with depth.

Now, go here and play them all.

DO YOURSELF A FAVOR. REALLY.

PS: Ponch didn't pay me for this. He should though.

Also, some advice.

Freeware roundup

AdventureGamers' Steve Brown continues his awesome series of covering the latest freeware releases.

Friday, October 22, 2010

Saturday, October 16, 2010

Create your own World

An article that I find great, has appeared in HardyDev. Derrick Freehand an ags forum member, being on the working of his game Collision, has written an article about how one should create his game world. It mostly scratches the surface, but that doesn't mean it doesn't have valid information. I feel its really worth checking out. Here's the topic of Collision and here's a link for the article.

Also on a side-note the first MAGS under the hosting of Atelier is over. See the results, here.

Wednesday, October 13, 2010

Shifter's Box in a Box

Here comes another review of Shifter's Box on Adventure Gamers. We apologize for the lack of posts lately. Personally I blame SSH.Anyhow, see the interview by clicking here.