Showing posts with label Cinematography. Show all posts
Showing posts with label Cinematography. Show all posts

Wednesday, March 12, 2008

Adventurematography

One thing missing from most AGS games is a good bit of Cinematography. We see tracking shots when there's a scrolling screen, perhaps some parallax scrolling, maybe the odd zoom or unusual camera angle, but where are all those cool camera techniques we see in the movies? Here are some things it might be cool to see:

Now, its easy to say these things, but of course in 2D animation they are hard to do, much easier in 3D, but I'm sure some of these things would look absolutely fabulous in an AGS game if someone has the animating ability and time to do them.