_blank.crm
in the game's main directory then whenever you hit "New Room" in the editor, it will load that as the basis for the new room. So, if you find yourself as irritated with the new AGS 3.0 script interaction controller (the lightning icon thing) as I am, why not create a default room that has all the room interactions already added?Also, if you load up your normal game template, save a new
_blank.crm
and then create a template from that game, you can have that as the default room for all future games and your frustration can be channelled into making awesome adventures instead!
Thanks, that's a nice one. I did not know that.
ReplyDeleteSince 3.0.1 you can do this more easily by right-clicking a room and choosing Create Template From Room
ReplyDelete