Title: A G-G-Ghost!
Author: SpastikChuwawa (James Morr)
Release date: 20 July 2009
Another game about ghosts. This time it's hunting the killer of your father. With loads and loads of humor and a narrator that won't shut up.
But that's the most fun about the game, the great dialogs between the main character, Doug McBlandface, and the narrator. When it almost seems to derail, there's intervention from the hooded man who will send you on your mission to get the classical inventory items for the spell.
But the the items you need are not so classical. They, pretty hard to find but with some creativity and imagination you can do the job. They are all within reach and when you're at it, you'll do some more gruesome discoveries. You have to find out for yourself.
The story is nice, to too big and the game play is good. Puzzle not too hard but certainly not unsolvable. Maybe just hindered by the lack of hotspots on the inventory objects, it's the only negative point I could find.
The graphics are nicely done, although the font could be better in bigger resolutions. The images are crisp and scenes are not overcrowded with hotspots but certainly enough to make the puzzles a bit harder. These hotspots, by the way, leave enough possibility for a sequel or a 'deluxe' version. With nice sound effects, great musical score at the right moment and a clear verbcoin interface, it all adds up to a great game. Not long but when you're into ghost hunting, like a few classical references and humoristic dialogs and have 30 minutes to spare, it's the game for you.