Thursday, July 3, 2008
UltraVariables
Well, after some thought, I renamed DeNGVaT to UltraVariables in its new release. I added a few features that I know that people on real projects (like Les Mis and Blackwell Convergence!) might use, so check out the forum thread if you use variables in your game at all!
Wednesday, July 2, 2008
Your face looks all gooey
Following Dave Gilbert's problem of GUIs obscuring his Sierra-style character portraits, I made up a module that works around the problem by using another GUI to show the portraits on. I guess most people use Lucasarts-style speech so don't have this problem.
AJA OROW WIN
Yes, for the second time in succession, AJA has won the One Room One Week competition, following up last time's walkover in all categories by The Heist with a narrower win, How Many beating MashPotato's Beauties and Beasts. You can still download all 12 entries, and play, but I expect the best ones will be heading into the games DB in their own right shortly.
Tuesday, July 1, 2008
Converge on some new screenshots
Zero Punctuation Hero
Well, Yahtzee won the "who should get the next lifetime achievement AGS Award" poll. We'll have to wait half a year to see if the committee agrees. In second place was a handsome and clever chap and those of you who voted for me are obviously fawning fanbois (look, I'm trying to sound like Yahtzee to get more votes next time, OK!)
Now, can I think of an exciting new poll? Doubt it.
Now, can I think of an exciting new poll? Doubt it.
Dread locks July
This month's pick is Dread MacFarlane, a game where you assist a buxom young lady from the Caribbean, who has grown up with Peter Pan and the Lost Boys, to become a pirate on Captain Hook's galleon ! And given the price of a galleon these days, that's some task!
You can check out Leon's review elsewhere in this blog.
You can check out Leon's review elsewhere in this blog.
Picatrix Dominatrix
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