Title: Duzz Quest 2
Author: Duzz (David Lloyd)
Release date: 8 October 2009
Playtime(*): 1578
Size: 37.6Mb
I'll be honest. I don't like adventure games made with photoshopped pictures, rough cutouts with non-transparent pixels on the edge and thrown together as if it was only a test to see if you can use the AGS engine. Well, so it started with DuzzQuest five years ago. Not much of a story, not much of graphics. Fun to look at and to see that Duzz can walk around in his garden. Like the author says: most images and jokes are probably lost for the public and only understandable for the insiders.
So now there's DuzzQuest 2. Again with a lot of inside information and jokes. But more story, better puzzles and way better graphics. I have to admit, I like the interface and the way the graphics were put together. I still don't appreciate the way things are animated but the images are more consistent and that helps a lot.
Again the story is about defeating Dark Fool, or actually his evil twin because the other one was killed by Duzz (actually it was Tim, I'm not sure why Duzz gets all the credits but I guess that's why you are the main character...). So on your quest to find Dark Fool's evil twin you need the help again of your friends.
There are some nice effects in this episode. There's a real shoot out with wits, not just the all you can hit one although you can try. And there's a scratch card puzzle. Not really a game but the effect is very well done. And there's a side-quest thing with Tim again with humor.
The soundtrack is good. Not boring, not overwhelming but suits the game. In hindsight, I liked the game. If you look beyond the animations, it's a good hour of fun. With some good laughs and that's what it's all about.
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